This is a brand new section on SFBook, featuring reviews of table top and board games within the science fiction and fantasy genres. The layout is likely to change as we get more reviews up.
We plan on providing regular reviews of both new and classic games as time permits.
There is always a danger that tie-in products (be they board games, computer games or books) are just used as cash cows, simply created to take advantage of a popular brand. This seems to happen often in the world of computer games (with only the recent Batman and Lego brands being noted exceptions), thankfully it never seems to happen to the same extent within the wonderful world of the board game.
A Game of Thrones novel (along with the series A Song of Ice and Fire) is something ...
Another board game based around the Discworld's oldest, grubbiest and most exciting city - Ankh-Morpork. This time the focus is firmly placed on those plucky characters who try to exert some form of control - or at least give that illusion. The game is loosely based on the book of the same name and see's Captain Vimes and his colourful men of the City Watch try and recover the eight "Great spells" following the theft of the Octavo from the library of the Unseen University.
What follow...
A Warhammer fantasy outing created outside of the Games Workshop stables could make a fan of Warhammer a little wary but I'm happy to say that "Invasion" manages to perfectly capture the voice, the style and incidental details that endear us to the series.
It helps that the famous game designer Eric M. Lang was at the helm and that some of the more popular races of Dwarfs, Humans, Orcs and Chaos are available to play (those green skinned Orc's being my personal favourite).
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First of all let me say that Android is one of the most ambitious, complex board games I have ever played (or even heard of). It is without a doubt an incredible game, vast in scope with a huge depth to the story and full to the brim with little details.
As you might imagine though it does have a steep learning curve, the first time you play expect at least an hour just to setup the myriad cards, tokens, markers, sheets and to figure out where everything goes. This also includes set...
It seems fitting that the very first board game review to grace the pages of SFBook examines one of the richest fantasy worlds within the genre. Discworld is simply magical, imagined by one of the finest authors to ever put pen to paper, that knight of the realm Sir Terry Pratchett.
It therefore seems somewhat inevitable that a boardgame would be made that features this flat world riding as it does on the back of four giant Elephants and transported through space by the giant star tur...
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it.